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Stoneyholme Community Primary School

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Wednesday

Year 3

Programming – Events and actions in programs

Adding features

Learning objectives

To develop my program by adding features

I can identify additional features (from a given set of blocks)

I can choose suitable keys to turn on additional features

I can build more sequences of commands to make my design work

Key vocabulary

Pen, design, event, action, algorithm

Presentation

 

Year 5

Evaluating a quiz

Programming – Selection in quizzes

Learning objectives

To evaluate my program

  • I can identify ways the program could be improved
  • I can identify the setup code I need in my program
  • I can extend my program further

Key vocabulary

Design, algorithm, program, debug, test, setup, selection, condition, outcome

 

Presentation