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  • Computing Summer 2

    EYFS

    iDraw

    LC : To explore shape and fill tools

     

    We will use a computer program to draw and fill shapes to create a vector image.

    A vector image is a digital graphic made up of points, curves and lines. Vector images do not lose quality when resized.

     

     

    Can you use the Paintz app to recreate this image?

    Paintz

     

    iCanSurf

    LC : To understand the World Wide Web can be used to find things using search terms.

     

    Today we are going to use a child friendly search engine to help us to find an image that we can colour on our iPad using the markup tools.

     

    Scan the QR code below to open kiddle.

     

    Use the search term 'colouring' to find a picture of a rainbow for us to colour.

     

    We will save the image to our iPads and then colour our image using the markup tool.

     

    Using Markup Tools - Apple Guide

    I Stay Safe 

     

    LC : To know how to stay safe online.

     

    Watch the video below about staying safe online.

     

    /docs/Computing/EYFS/Online_Safety/my-online-neighbourhood.mp4

     

    Complete the activity on seesaw on how to stay safe online.

     

    Year 1

    Following your design

    LC : To use my algorithm to create a program

    I can use sprites that match my design

    I can add programming blocks based on my algorithm

    I can test the programs I have created

     

    Key vocabulary

    Sprite, design, programming blocks, algorithm, programs

     

    Presentation

     

    Following your design

    We will continue our programming and complete our space race algorithms, save our work and hand in to your teacher.

     

    LC : To use my algorithm to create a program

    I can use sprites that match my design

    I can add programming blocks based on my algorithm

    I can test the programs I have created

     

    Key vocabulary

    Sprite, design, programming blocks, algorithm, programs

     

    Presentation

     

    Word Processing

     Exploring the keyboard

    LC : To use a computer to write 

     

    I can open a word processor 

    I can recognise keys on a keyboard 

    I can identify and find keys on a keyboard 

     

    Key vocabulary

    Word processor, keyboard, keys, letters, type 

     

    Presentation

     

     Adding and Reomoving Text

     

    To add and remove text on a computer

    • I can enter text into a computer
    • I can use letter, number, and Space keys
    • I can use Backspace to remove text

     

     

    Key vocabulary

    Numbers, space, backspace, text cursor

     

    Presentation 

     

    Explaining my choices 

     

    To explain why I used the tools that I chose

    • I can say what tool I used to change the text
    • I can decide if my changes have improved my writing
    • I can use ‘Undo’ to remove changes

    Key vocabulary

    Undo, redo, font, format

     

    Presentation 

     

     

     

    Year 2

    Counting and comparing

     

    LC : To recognise that we can count and compare objects using tally charts

    I can record data in a tally chart

    I can represent a tally count as a total

    I can compare totals in a tally chart

     

     

    Presentation

     

    Entering Data

     

    LC : To recognise that objects can be represented by pictures

    I can enter data onto a computer

    I can use a computer to view data in a different format

    I can use pictograms to answer simple questions about objects

     

    Key vocabulary

    Pictogram, enter, data, tally chart, compare, more than, less than, objects, count

     

    Presentation

    Creating pictograms 

    To create a pictogram

    • I can organise data in a tally chart
    • I can use a tally chart to create a pictogram
    • I can explain what the pictogram shows

    Key vocabulary

    Tally chart, data, pictogram, explain, more, less, most, least, more common, least common

     

    Presentation

     

     What is an attribute?

    To select objects by attribute and make comparisons

    • I can tally objects using a common attribute
    • I can create a pictogram to arrange objects by an attribute
    • I can answer more than/less than, most/least questions about an attribute

    Key vocabulary

    Attribute, group, same, different, object, more than/less than, most/least

     Presentation

    Year 3

    Moving a sprite

    LC : To explain how a sprite moves in an existing project

    I can explain the relationship between an event and an action

    I can choose which keys to use for actions and explain my choices

    I can identify a way to improve a program

     

    Key vocabulary

    Motion, event, sprite, algorithm, logic

     

    Presentation

     

    Maze Movement

    To create a program to move a sprite in four directions

    I can choose a character for my project

    I can choose a suitable size for a character in a maze

    I can program movement

     

    Key vocabulary

    Move, resize, algorithm

     

    Presentation

     

    Drawing Lines

     

    To adapt a program to a new context

    I can use a programming extension

    I can consider the real world when making design choices

    I can choose blocks to set up my program

     

    Key vocabulary

    Extension block, pen up, set up

     

    Presentation

     Debugging Movement

    LC : To identify and fix bugs in a program

    • I can test a program against a given design
    • I can match a piece of code to an outcome
    • I can modify a program using a design
    • Presentation

    Adding Features 

    To develop my program by adding features

    • I can identify additional features (from a given set of blocks)
    • I can choose suitable keys to turn on additional features
    • I can build more sequences of commands to make my design work

    Key vocabulary

    Pen, design, event, action, algorithm

     

     

    Presentation 

     

    Making a project 

    To design and create a maze-based challenge

    • I can make design choices and justify them
    • I can implement my design
    • I can evaluate my project

    Key vocabulary

    Design, code, setup, test, debug, actions, events

     

     Presentation

     

     

    Year 4

    Creating a podcast

    LC : To apply audio editing skills independently

    I can record content following my plan

    I can review the quality of my recordings

    I can improve my voice recording

    Key vocabulary

    Audio, sound, record, playback, edit, selection, waveform, audio engineer

     

    Presentation

    Year 5

    Exploring conditions

    To explain how selection is used in computer programs

    I can recall how conditions are used in selection

    I can identify conditions in a program

    I can modify a condition in a program 

    Key vocabulary

    Condition, True/False, If, Then, Action

     

    Presentation

    Computing fundamentals

    To understanding what the problem is and consider possible solutions.

    To understand what ‘computational thinking’ is

    To develop computational thinking skills

    To write an accurate algorithm

    Key vocabulary

    Decomposition, Abstraction, Pattern recognition,

    Algorithms, Evaluation

     

    Presentation

    Fundamentals of programming

     

    To understand the relationship between algorithms and programming

    To understand and use pseudocode and flowchart algorithms

    To tinker, testing and debug to create a working program using a graphical programming language

    Key vocabulary

    Algorithms, Pseudocode, Flowcharts

     

    Presentation

    Fundamentals of programming Lesson 2

    To understand iteration and selection and why they are used

    To develop algorithms and programs using iteration and selection

    To experiment with graphical and text-based programming languages.

     

    Key vocabulary

    Iteration, Selection, Pseudocode, Flowcharts

    Presentation

    Computing fundamentals

    To know and understand the common features of computer systems ● To be able to explain input and output devices, hardware and software ● To apply understanding to writing algorithms and programming micro:bit.

     

    Key vocabulary

    USB connector, Button B, Accelerometer, Bluetooth antenna, Radio, LED lights, Button A, Processor, Pins, Compass, Battery socket

     

    Electrical conductors

    Learning objectives: 

    To plan, write, test and debug programs. 

    ●To write programs that use selection.

    ●To write programs that use inputs and outputs.  

     

    Key vocabulary

     

    inputs, pins, output, conductor, conductivity 

    /i/video/Computing/Year_5/Summer_2_24-25/Conductivity_tester_introduction_video.mp4

     

    /i/video/Computing/Year_5/Summer_2_24-25/Conductivity_tester_-_how_to_code.mp4

     

     

     

    Presentation 

     

     

    Year 6

    Moving Objects

    Introduction to 3D modelling

     

    LC : To recognise that you can work in three dimensions on a computer

    I can add 3D shapes to a project

    I can view 3D shapes from different perspectives

    I can move 3D shapes relative to one another

     

    Key vocabulary

    2D, 3D, shapes, select, move, perspective, view

     

    Presentation

     

    Modifying 3D objects

     

     LC : To identify that digital 3D objects can be modified

    I can resize an object in three dimensions

    I can lift/lower 3D objects

    I can recolour a 3D object

     

    Key vocabulary

    Handles, resize, lift, lower, recolour

     

    Presentation

     Make your own name badge

    To recognise that objects can be combined in a 3D model

    • I can rotate objects in three dimensions
    • I can duplicate 3D objects
    • I can group 3D objects
    • Presentation
    • Key vocabulary

      Rotate, duplicate, group

    • Create a desk tidy

    • To create a 3D model for a given purpose

      • I can accurately size 3D objects
      • I can show that placeholders can create holes in 3D objects
      • I can combine a number of 3D objects
      • Key vocabulary

        Cylinder, placeholder, hollow

      • Presentation

    Presentation

    Presentation